#include “ofApp.h”
//————————————————————–
void ofApp::setup(){
cout << “setup” << endl;
}
//————————————————————–
void ofApp::update(){
//cout << “update” << endl;
}
//————————————————————–
void ofApp::draw(){
ofSetColor(255, 255, 0);
ofDrawCircle(mouseX, mouseY, 50);
ofDrawCircle(20, 500, 50);
//cout << “draw” << endl;
/*
asdfasdf
asdfasdf
asdfasdf
asdfasdf
asdfasdfasdf
sadfasdfasdfasdf
asdfasdf
*/
}
//————————————————————–
void ofApp::keyPressed(int key){
cout << “sdff” << endl;
}
//————————————————————–
void ofApp::keyReleased(int key){
}
//————————————————————–
void ofApp::mouseMoved(int x, int y ){
cout << “mousemoved” << endl;
}
//————————————————————–
void ofApp::mouseDragged(int x, int y, int button){
}
//————————————————————–
void ofApp::mousePressed(int x, int y, int button){
}
//————————————————————–
void ofApp::mouseReleased(int x, int y, int button){
}
//————————————————————–
void ofApp::mouseEntered(int x, int y){
}
//————————————————————–
void ofApp::mouseExited(int x, int y){
}
//————————————————————–
void ofApp::windowResized(int w, int h){
}
//————————————————————–
void ofApp::gotMessage(ofMessage msg){
}
//————————————————————–
void ofApp::dragEvent(ofDragInfo dragInfo){
}